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Post by Jaspbur on Nov 27, 2005 17:35:49 GMT -5
Here is my Dark World Deck as it stands right now. I look forward to hearing what we think.
Monsters: 20
Goldd, Wu-Lord of Dark World - 3 Sillva, Warlord of Dark World - 1 Brron, mad King of Dark World - 1 Zure, Knight of Dark World - 2 Broww, Huntsman of Dark World - 2 Scarr, Scout of Dark World - 2 Beiige, Vanguard of Dark World - 3 Mask of Darkness - 1 Magician of Faith - 1 Sangan - 1 Morphing Jar - 1 Dark Jeroid - 2
Spell: 15
Dark World Lightning - 2 Gateway to Dark World - 1 Mystical Space Typhoon - 1 Nobleman of Crossout - 1 Dark Core - 1 The Cheerful Coffin - 1 A feather of the Phoenix - 1 Brain Control - 1 Lightning Vortex - 1 Axe of Despair - 1 Final Destiny - 1 Card Destruction - 1 Card of Safe Return - 1 Heavy Storm - 1
Trap: 8
Dark Deal - 2 The Forces of Darkness - 1 Royal Decree - 1 Rope of Life - 1 Raigeki Break - 2 Waboku - 1 (I'll replace this with a Threatening Roar when I find it)
Total Cards: 43
Well...there you have it.
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Post by Raven on Dec 13, 2005 7:28:22 GMT -5
Sorry that I have been too busy to reply to any Decks. This one here caught my eye particularly. Aside from beneficial advice I see you made a clear mistake in determining the meaning of “Discard as a result of a Effect”. Remember that Discarding as a Cost and Discarded as a result of a Card Effect are not the same thing are completely different. With that said I will strongly advice you to remove a lot of the card in this deck that have you discard as a result of a cost.
In terms of monsters I see some problems here. 1. Remove both Dark Jaroid. 2. lose both Zure, Knight of Dark World. Brron, Mad King of Dark World is simply a better choice just because it can play into the option you can discard a choice card from the hand for additional pain.
Now for your replacements. 1. Add in only 1 Mad King to replace the 2 Knights of Dark World. I have another card in mind. 2. Add a Dark Necrofear. 3. Add a Night Assailant 4. Add a Slate Warrior for power.
Ok for the Spells I will tell you what to lose. Final Destiny Card of Safe Return - Not needed for what I have in mind. Feather of the Phoenix - Again not needed. Dark Core Nobleman of Crossout - You have the ability to use Dark World Lightening! Axe of Despair Brain Control Cheerful Coffin - For what I have you put will be a far better choice.
Ok as for the replacements here is the following. 1. Add in 1 more Gateway to Dark World. 2. Add in 1 more Dark World Lightening 3. Add in 2 Dragged Down into the Grave. You will love this card!!!! Dark Worlder’s Tech Card. 4. Swords of Revealing Light 5. Book of Moon, a great combo for Dark World Lightening if not just conventual use. 6. Creature Swap, a wonderful combo with Scarr and with additional Dark Worlders like Beiige. 7. Dark Hole......Let me ask you something... Never mind I wont bother....
Now for your Trap Cards to replace. Both Raigeki Break Waboku Rope of Life
To replace them I would get the following. 1. Forced Requisition, Oh yes this thing is awesome!!!! Another Dark Worlder’s Tech Card. 2. Call of the Haunted 3. Torrential Tribute 4. Compulsory Evacuation Device
Well there you have it. These changes should do a great deal to benefit you.
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Post by Jaspbur on Dec 13, 2005 10:03:02 GMT -5
Yeah most of the suggestion you made I had already done, but I was totally missing the thinking on the discard thing. I'll have to go back and redo it. Oh well..the specail dark world spell and trap cards should provide more than enough support. Even Dark World Lightning says it is not considered a cost. Oh well..back to the drawing board.
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